I will be presenting "Making games in Python - Tools and techniques at CCP" at PyCon this year.
It'll cover a lot of the development techniques we've implemented support for in Python:
- Our use of code reloading.
- Our use of unit testing.
- Our functional/systems testing tools.
- Our use of wxPython to create authoring tools.
- And it will of course touch on Stackless.
It was originally planned for my manager, Mark Kalmes, and I to co-present. But he's dropped out of the conference, so I'll be doing the whole thing.