I previously posted about my PyCon presentation in the post "Making games in Python - Tools and techniques at CCP". This one is a report on the progress in writing it.
A rough draft of my presentation was finished last week but I still needed to edit it and concentrate down all the details. In order to encourage myself to finish it, I scheduled a practice presentation for my coworkers next week. However, two are going to be at GDC, so I did a unprepared really rough preview presentation for them.
While to some degree the presentation was a little confused because of its unedited state, it was definitely worthwhile to get an early chance to do it.
- It was way too long for the 25 minutes which I have alloted.
- The implementation details are too confusing and time consuming.
- Less text and more pictures.
- Possibilities for more and clearer explanation highlighted.